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AI Insights · Timothy · April 2022

Top 5 Sandbox-like Games on Android in the Middle East: Q1 2022

Explore the performance of the top 5 sandbox-like games on Android in the Middle East during the first quarter of 2022, including weekly downloads, revenue, and active user trends.

Top 5 Sandbox-like Games on Android in the Middle East: Q1 2022

During the first quarter of 2022, the top 5 sandbox-like games on the Android platform in the Middle East exhibited a variety of trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of these games.

Roblox, published by Roblox Corporation, showed a fluctuating revenue trend throughout the quarter. Weekly revenue peaked at approximately $204K during the last week of December and had notable increases around the end of January and February. Downloads saw a high of around 64K at the beginning of January but declined to approximately 45K by the end of March. Active users were relatively stable, averaging around 1.8M with minor fluctuations.

Minecraft by Mojang experienced consistent yet modest revenue, averaging around $8.7K per week. Downloads remained low, with weekly figures hovering around 1K. Active users also saw a slight decline from approximately 95K at the end of December to around 86K by the end of March.

PK XD: Fun, friends & games from Afterverse Games saw a varied revenue trend, peaking at approximately $5.6K in mid-March. Downloads increased significantly, reaching around 30K towards the end of February and March. Active users remained robust, averaging around 300K throughout the quarter.

IMVU: Social Chat & Avatar app published by IMVU, Inc. had stable revenue, averaging around $1.7K per week with minor fluctuations. Downloads were relatively low, averaging around 700 weekly. Active users showed a slight decline, from approximately 7.1K at the end of December to around 6.2K by the end of March.

Growtopia by Ubisoft Entertainment exhibited a modest revenue trend, peaking at around $2K in early February. Downloads were low and stable, averaging around 450 weekly. Active users saw a minor decline from approximately 850 at the end of December to around 750 by the end of March.

These trends highlight the varying degrees of engagement and monetization for sandbox-like games in the Middle East on the Android platform. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022